Sonic 2 8 Bit

2021年2月28日
Download here: http://gg.gg/oh37o
Like the 8-bit version of Sonic 1, Sonic 2 was first released on the Master System in Brazil and parts of Europe (the only remaining territories still supporting the console). The screenshots above are all from that version. About a month later, the game was released on Game Gear in Japan and the US. After the events of the first game, peace has returned to South Island, prompting Sonic the Hedgehog to leave the quiet island in pursuit of other adventures. When he finally returned, however, there was no sign of his animal friends. Confused, Sonic went home, only to find a note written by his close friend Miles ’Tails’ Prower. The note explained that all the Animals on South Island had been kidnapped by Dr.
*Sonic 2 8 Bit Chaos Emerald Locations
*Sonic 2 8 Bit Online
*See All Results For This Question
*Sonic 2 8 Bit Level Select
*Sonic 2 8 Bit Download
*Sonic the Hedgehog 2 is a side-scrolling platform video game developed by Aspect and released by Sega for their Sega Master System and Game Gear formats. The Master System version was released in Europe on October 25, 1992, and in Brazil around the same time. The Game Gear version was released in Europe on October 29, 1992, in North America on November 17, 1992 and in Japan on November 21.
*Game Gear - Sonic the Hedgehog 2 - The #1 source for video game sprites on the internet!Sonic the Hedgehog 2Developer(s)AspectPublisher(s)SegaComposer(s)
*Naofumi Hataya
*Masafumi OgataSeriesSonic the HedgehogPlatform(s)Master System, Game GearReleaseMaster SystemGame Gear
*EU: October 29, 1992
*NA: November 17, 1992
*JP: November 21, 1992
*AU: November 30, 1992Genre(s)Platform gameMode(s)Single player
Sonic the Hedgehog 2[a] is a 1992 platform game developed by Aspect and published by Sega for the Master System and Game Gear. The game is a sequel to the Master System/Game Gear title Sonic the Hedgehog, and follows the titular character Sonic as he attempts to rescue his friend Tails and all of the island’s animals from the villainous Doctor Robotnik. The gameplay is based on traversing a number of levels while collecting gold rings and attacking enemies. Sonic the Hedgehog 2 was met with critical acclaim, with reviewers praising the visuals and gameplay while criticizing the high difficulty. In 1993, a sequel, Sonic Chaos, was released.
As the game was released before the Sega Genesis version, it represents the debut of character Tails, who would become a mainstay in the series. Whilst the Master System version of the game was not initially released outside Europe and Brazil, it later become available worldwide following its release on the Wii’s Virtual Console in 2008.Gameplay[edit]Sky High Zone Act 1, the second zone in the game (Game Gear version)
Like the previous games, players control Sonic the Hedgehog as he makes his way through each of the game’s seven zones, fighting against various badniks and overcoming deadly obstacles. By collecting rings, Sonic can protect himself from damage against enemies and obstacles (with the exception of pitfalls and drowning), with extra lives earned for collecting 100 rings. Unlike the previous 8-bit title, Sonic is now able to recollect some of his rings for a limited time after being hit. Other technical improvements allow Sonic to smash through certain walls and run through loops. Also added to this iteration are gameplay mechanics unique to certain zones, such as riding a mine cart, using a hang glider to glide across the air, skimming across the surface of water and floating inside giant bubbles to reach higher areas. Unlike the previous game, the game no longer features the Shield and Restart Marker items, so if Sonic loses a life, he must restart at the very beginning of the act.
Each of the game’s seven zones consist of three acts, the third of which consists of a boss battle (most of which now consist of animal-based robots as opposed to direct confrontations with Dr. Robotnik) in which the player is not given any rings to collect. At the end of each of the first two acts, players can potentially earn bonuses such as additional rings, lives and continues by fulfilling certain criteria upon hitting the act’s goal post, such as having a specific amount of rings. In the first five zones, a Chaos Emerald is hidden somewhere within the second act. These five emeralds, along with a sixth earned from defeating the sixth zone’s boss, are required to access the game’s seventh zone and ultimately achieve the game’s good ending by defeating the game’s final boss. Otherwise, the game will end after the sixth zone, with Sonic unable to rescue Tails.Plot[edit]
South Island has been peaceful since Dr. Robotnik’s defeat. Sonic, bored, decides to go on a journey in search of other adventures. Upon his return, he is shocked to find the island nearly abandoned. The only clue as to where all his friends might have disappeared to was Tails being chased by Dr. Robotnik. Sonic chases after him, but he is too late to save Tails. Sonic finds out that he’s been kidnapped by Dr. Robotnik and is being held in a place called Crystal Egg. The price for Tails’ safe return are the 6 Chaos Emeralds, to be delivered to 6 new boss robots. Thus, Sonic goes on a quest to find the Chaos Emeralds and rescue Tails.Development and release[edit]
Sonic the Hedgehog 2 received preview coverage in the October 1992 issue of GamePro.[1]
The Game Gear’s lower screen resolution results in the Game Gear version having a smaller visible screen area than the Master System edition, causing some fans[who?] to consider the Game Gear version the more challenging title. For example, when facing the boss of the Under Ground Zone, the reduced screen area either side of Sonic gives the player less time to react to hazards moving onto the screen. Other bosses were also affected: the Green Hills Zone battle takes place in a smaller, steeper arena; there is a 3rd chute which cannot be seen while fighting Robotnik in the final Crystal Egg stage.
The music for the intro sequence is also different. The Game Gear version uses the Scrambled Egg Zone music for the scene showing Robotnik escaping with the captive Tails and the Master System intro music for the title. The boss music is also different between the two versions. The Master System version used a single theme for the endings while a new good ending theme was added for the Game Gear version.Sonic 2 8 Bit Chaos Emerald Locations
Iphone pcb download. The Game Gear version also features dark blue (instead of green) water in the second Act of the Aqua Lake Zone, and omits the game’s only ’Speed Shoes’ item box, which may be found only in the Master System version of this stage; instead, in the Game Gear version there is a Ring item box in said power-up’s original location, thus rendering the item unused in said port.
The game’s music was written by Naofumi Hataya and Masafumi Ogata, with Tomonori Sawada, in his first game project, contributing the theme for Crystal Egg Zone. Hataya and Ogata would later collaborate to compose the original soundtrack for Sonic the Hedgehog CD, with Ogata’s theme for Green Hills Zone being used as the basis for Sonic CD’s opening theme song ’Sonic - You Can Do Anything’.
The Game Gear version was included as an unlockable bonus in Sonic Adventure DX, released in 2003 for Nintendo GameCube and Windows, and as one of the games featured in the Sonic Gems Collection, released for GameCube and PlayStation 2 in 2005. The game was later re-released on Nintendo’s Virtual Console service, with the Master System version released for the Wii Virtual Console in December 2008[2] and the Game Gear version released for the Nintendo 3DSeShop in June 2013.[citation needed]Reception[edit]ReceptionReview scoresPublicationScoreMaster SystemSGGGameProN/A[3]IGN8/10 (Wii)[4]N/AMean Machines95% [5]N/AMega Zone93% [6]N/ASega Force92% [7]93% [7]Sega Force Mega92% [9]93% [8]Sega Master Force92% [10]N/AAwardPublicationAwardElectronic Gaming MonthlyBest Game of the Year
(Portable Game Systems)[11]
Sonic the Hedgehog 2 for the Master System and Game Gear has been critically acclaimed since release. The Master System version received a positive review from Mean Machines, which described it as better than its predecessor and as ’one of the greatest Master System games of all time,’ giving it an overall 95% score.[5]Mega Zone gave this version an overall 93% score, with reviewer Steward Clark stating that it is ’radically different to the Mega Drive version’ but still ’another winner!’ He praised the ’superb gameplay’ and described it as a ’classic in its own right.’[6]Sega Force gave the Master System version a 92% score, noting that instead of ’trying to scale down the MD version,’ Sega have ’opted for a totally different game — and well good it is, too!’[7]
The Game Gear version received a positive review from GamePro staff writer The Unknown Gamer, focusing praise on both the gameplay and the impressive graphics for the small handheld console. It gave the game scores of 5 for graphics, 4 for sound, 4.5 for control, and 5 for overall fun factor.[3]Sega Force gave the Game Gear version a 93% score, describing it as the ’most challenging’ and ’toughest version of Sonic 2.’[7] French magazine Mega Force also gave the game a positive review.[12] In 1993, it was awarded as the Best Portable Game of 1992 by Electronic Gaming Monthly.[11]
Reviewing the Master System version for its Virtual Console release, IGN gave the game a score of 8.0 out of 10. The reviewer Lucas M. Thomas stated that many Wii owners may ’erroneously assume that it’s a technically inferior port of the Genesis classic with the same name. It’s not.’ He described the Master System game as ’entirely its own adventure’ with its own ’unique elements like mine carts and hang gliders,’ concluding that it is ’a hidden gem from Sonic’s early years.’[4]Notes[edit]
*^Japanese: ソニック・ザ・ヘッジホッグ2 (ツー)Hepburn: Sonikku za Hejjihoggu TsūReferences[edit]
*^The Unknown Gamer (October 1992). ’Game Gear Preview: 2’. GamePro. No. 39. p. 114.
*^’Two WiiWare Games and One Virtual Console Game Added to Wii Shop Channel’. Nintendo of America. 2008-12-08. Archived from the original on March 3, 2016. Retrieved 2008-12-10.
*^ ab’Game Gear Pro Review: Sonic the Hedgehog 2’. GamePro. No. 44. March 1993. p. 164.
*^ abThomas, Lucas M. (December 9, 2008). ’Sonic the Hedgehog 2 (Master System Version) Review: The name’s the same, but it’s a totally different game’. IGN. Archived from the original on 12 July 2012. Retrieved 9 February 2012.
*^ ab’Master System Review: Sonic the Hedgehog 2’. Mean Machines. No. 2. November 1992. p. 66. Archived from the original on 17 August 2013. Retrieved 3 February 2012.
*^ ab’Sonic the Hedgehog 2’. Mega Zone (25): 31–3. January 1993. Archived from the original on 17 August 2013. Retrieved 3 February 2012.
*^ abcd’Reviewed: Sonic the Hedgehog 2 (Master System & Game Gear)’. Sega Force (12): 30–33. December 1992. Archived from the original on 17 July 2015. Retrieved 3 February 2012.
*^’Game Gear Guide’. Sega Force Mega. 2 (7): 78. January 1994.
*^’Master Market’. Sega Force Mega. 2 (7): 79–80 [80]. January 1994.
*^’Sega Master Force Issue 2’. Sega Master Force (2): 13. September 1993. Archived from the original on November 19, 2015. Retrieved November 19, 2015.
*^ ab’Electronic Gaming Monthly’s Buyer’s Guide’. 1993.Cite journal requires |journal= (help)
*^’Sonic 2’. Mega Force (13). January 1993. Archived from the original on 14 September 2014. Retrieved 9 February 2012.External links[edit]
*Sonic the Hedgehog 2 at MobyGamesRetrieved from ’https://en.wikipedia.org/w/index.php?title=Sonic_the_Hedgehog_2_(8-bit_video_game)&oldid=991556115’Sonic 2 8 Bit OnlineSonic the Hedgehog 2
Developer(s)AspectPublisher(s)SegaPlatform(s)Master System, Game GearRelease dateMaster System
PAL October 25, 1992
BRA October 25, 1992
Game Gear
PAL October, 1992
USA November 17, 1992
JPN November 21, 1992Genre(s)Platform gameMode(s)Single playerRating(s)None (game predates ESRB and ELSPA systems)MediaCartridgeSee All Results For This Question
Sonic the Hedgehog 2 is a side-scrolling platformvideo game developed by Aspect and released by Sega for their Master System and Game Gear formats. The Master System version was released in Europe on October 25, 1992, and in Brazil around the same time. The Game Gear version was released in Europe on October 29, 1992, in North America on November 17, 1992 and in Japan on November 21, 1992. Being released before the 16-bit version for the Mega Drive (Genesis), the 8-bit editions of Sonic the Hedgehog 2 represent the debut of character Miles ’Tails’ Prower, Sonic the Hedgehog’s best friend who became a recurring character in the series.Storyline
Sonic decides to come back home after a short errand, but is shocked to see the place almost deserted. On the floor is a note written by Tails, explaining that he and the animals of the island have been kidnapped by Dr. Robotnik, and that his own safe return is exchanged for six Chaos Emeralds, to be given to six robots. There was no time to waste! Immediately Sonic once again is out to thwart the evil scientist’s plan for global domination!
(The storyline above comes from the game’s instruction booklet. It is contradicted by an opening cinematic where Tails runs ahead of Sonic, and Sonic witnesses his kidnapping.)Gameplay
Advances made in this game include Sonic’s ability to grab back rings scattered when hit by an enemy as well as being able to smash through certain walls, capabilities not implemented in the 8-bit versions of the original title. Oddly enough, there appears to be no Spin Dash, though this may be because this game was released before the Genesis version, which introduced the Spin Dash. Uniquely, this game includes levels in which Sonic must ride a mine cart, and a hang glider, the latter under full player control and a reasonable simulation of physics. There is also a large bubble in underwater levels which raises Sonic upwards until he hits a ceiling, enemy or obstacle. Sonic is also able to skim across the surface of water.
There are seven zones in total, each comprising three acts. In the final act, that level’s boss is faced, but without any rings to collect. Rather than facing Robotnik himself (with the exception of the final stage and some involvement in the first boss), Sonic faces up against a bunch of robotic animals, such as a sumo pig and a circus sealion.
At the end of Acts 1 and 2 of each level, a panel is spun, with a reward given based on what it lands on:
*Robotnik: No prize. This panel comes up most often in the game.
*Ring: 10 rings added to final ring tally. Usually obtained by having a ring count that is a multiple of ten.
*Sonic: Extra Life
*Tails: Continue
Item boxes are largely the same as the first game (although the restart marker and shield devices have been removed), and as usual, Chaos Emeralds are scattered throughout the stages. Each is found in the second act in each of the first five zones. If the player collects these five and then destroys Mecha Sonic (called ’Silver Sonic’ in the English manual) in the sixth zone, the sixth is awarded and the player may access the final stage (Crystal Egg), in the third act of which Doctor Robotnik is faced in a climatic boss battle. Players able to complete the full task are rewarded with the game’s ’good ending’; for those who fail to collect all of the emeralds, play ends after Mecha Sonic’s destruction with a more downbeat end sequence (in which Tails is assumed to be dead).Differences between versions
The Game Gear, with its lower screen resolution, naturally results in the Game Gear version having a smaller visible screen area than the Master System edition, causing many to consider the Game Gear version the more challenging title - when facing the boss of the Underground Zone, for example - the reduced screen area either side of Sonic gives the player less time to react to hazards moving onto the screen. Other bosses were also affected: the Green Hills Zone battle takes place in a smaller, steeper arena; the escape chute cannot be seen while fighting Robotnik in the final Crystal Egg stage. Sky High Zone Act 1, the second zone in the game
The music for the intro sequence is also different, the Game Gear version using the Scrambled Egg music for the scene showing Robotnik escaping with the captive Tails, with the tune that was played in this prelude in the Master System version instead employed on the title screen. The hand-held edition also features dark blue (instead of green) water in the second Act of the Aqua Lake Zone, and omits the game’s second ’High Speed’ item box, which may be found in the Master System version of this stage. There is a second in Gimmick Mountain Zone and possibly others.
In addition, the two versions have different themes for boss battles, as well as for their endings (the Master System uses a somewhat sad sounding tune for both the bad and good endings, whereas the Game Gear has a separate more upbeat tune for the good ending). This is strange since the Master System version actually contains both of the ending music in the game’s code, but only one of them is used. A rather interesting note was that the music for Green Hills Zone was featured as the theme song for the Japanese and European versions of Sonic CD, and a negative remix of the tune is used for Mecha Green Hill Zone in Sonic Chaos.Later re-releasesSonic 2 8 Bit Level Select
The Game Gear version of Sonic the Hedgehog 2 is also included in the following compilations:
*Sonic Adventure DX for the NintendoGameCube and WindowsPC
*Sonic Gems Collection for the Nintendo GameCube and SonyPlayStation 2.External linksSonic 2 8 Bit Download
*Sonic the Hedgehog 2 (8-bit) page at The GHZ
*Sonic the Hedgehog 2 at MobyGamesContent from wikipedia, the free encyclopedia
Download here: http://gg.gg/oh37o

https://diarynote-jp.indered.space

コメント

お気に入り日記の更新

テーマ別日記一覧

まだテーマがありません

この日記について

日記内を検索